Rouse created Woyzeck, an augmented reality performance installation over the course of her two year MA study at York University's Communication and Culture Program as a thesis project. Woyzeck was written in 1835-36 by 23 year-old German playwright Georg Buechner. It is remarkable to note that nearly two centuries after its creation, Buechner's story has not lost its edge. Rouse's Woyzeck project is an experiment in performance and augmented reality (AR) technology. Unlike virtual reality (VR), which uses only computer generated media, AR combines the real world with digital elements. Up to this point, AR has been most often used for military, medical, and other scientific or technical applications. While these traditional AR projects may tell a story, the narrative is generally subordinate to the technology. This project reverses those priorities and subverts traditional uses of AR to tell the story of Woyzeck, a piece with anti-military themes. AR was chosen as a storytelling method for creating Woyzeck as it enhances major aspects of the piece, such as the role of bodies and gesture in the narrative. This installation includes not only a unique use of AR technology, but also an original English language translation and adaptation of Woyzeck, along with original music, lyrics, and choreography. Visit the official Woyzeck website for a chance to experience Woyzeck online by playing the Flash game, and access other supplementary and scholarly materials. |
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